The Lion & Fox Method — built by someone who shipped 14 games solo with Claude in 5 months, backed by billionaire tech funding. Live proof, not theory.
The solo + AI revolution is real, but 95% of founders use it wrong — copilot for typing instead of leverage for shipping. The result is the same backlog, just faster syntax. This program changes the operating model itself.
You watch tutorials, you set up Cursor, you write three features, you stall. The cost structure of a 50-person studio doesn't fit your reality, but you keep operating like you're playing by their rules. Six months pass.
Solo + AI is not a productivity hack — it's a structural advantage. Different architecture, different scope, different cadence. We built 14 games in 5 months by abandoning every single rule from the studio playbook.
You ship a real, public, monetizable MVP at the speed of light. Real, as in: people can pay you for it. Public, as in: you launch it on a platform. Monetizable, as in: if it doesn't make money it's a portfolio piece, not a hobby.
You're learning from someone whose work is verifiable today: 14 games on Unreal Engine 5.7 with a clean build, backed by billionaire tech funding — the machine behind $1.6Bn raised across 7,942 launches. The only proof that counts.
The cadence is domain-agnostic. We tested it across 4 verticals already (gaming, climate tech, AI music, fitness). Bring whatever output you want to ship — the architecture, AI workflow and shipping discipline transfer.
Niche product research, supplier sourcing, store build (Shopify / WooCommerce), ad creative pipeline (TikTok / Meta), n8n automations for fulfillment + customer service. 90-day output: live store with first sales.
React Native / Expo workflow with Claude. State / API design. Auth, push notifications, in-app purchases. App Store + Google Play certification path. 90-day output: app live in both stores.
The MR LORD specialty. UE 5.7 with MadnessCore-style plugin pattern, factory adapters for content scale, AI-assisted gameplay design. 90-day output: playable demo on Steam Next Fest, KS, or itch.io.
Next.js or Astro frontend, Postgres or Supabase, Stripe billing, n8n internal automations. Deploy in minutes, iterate in hours. 90-day output: live SaaS with first paying customers.
Claude / OpenAI integration patterns, retrieval (RAG), agent orchestration, custom MCP servers. Stripe gating per tier. 90-day output: AI app with real users and a pricing page.
Productize your service: scope, deliverable, pricing tiers, async delivery, n8n automations to remove yourself from delivery. 90-day output: live service with first paying clients and 60%+ async delivery.
Structure curriculum, build the platform (Circle / Skool / Discord / custom), price it, market it, ship cohort #1. 90-day output: cohort #1 live with first 10-50 students.
For founders shipping a physical product with a software layer. Sourcing, BOM, certification, companion app, dashboard. Crowdfunding launch support. 90-day output: working prototype + KS-ready campaign.
The LORD ENERGY × WATER playbook adapted: BOM sourcing, Verra / Gold Standard certification, impact metrics, DFI / family office outreach. 90-day output: pilot deployment commitment + DFI conversation pipeline.
If your output type isn't listed, mention it on the waitlist form — we likely cover it. The cadence (architecture, AI workflow, shipping discipline) is the constant. The output is the variable.
No fancy rig required. The proof: MR LORD shipped all 14 MADNESS games on a 2019 iMac with 8 GB RAM and a Radeon Pro 560X. The cadence is not bottlenecked by hardware.
iMac Retina 4K 21.5" (2019) · Intel Core i5 6-core 3 GHz · 8 GB DDR4 RAM · Radeon Pro 560X 4 GB · macOS Sequoia 15.7. 14 games shipped on Unreal Engine 5.7 · 372,301 LOC · clean build across all titles. If this rig ships 14 games, yours can ship one.
Don't have a machine yet? Sub-€600 builds work: 2019-2020 refurbished iMac / Mac mini, used ThinkPad with Ubuntu, modern Chromebook for web/SaaS tracks. Mention it on the waitlist form — we'll guide you before the cohort starts.
Cohort completion rates run ~64% vs ~48% self-paced — the structure and the accountability are the product, not the videos. Founding prices hold while Cohort #1 enrollment is open, and move to standard when it closes (pre-announced, not "raised").
Tiers stack — every tier includes everything below it. The 90-day credit: anything you pay is 100% credited toward any higher tier for 90 days. The ladder is a slide.
Every review is the Method performed live. Start free, go private, or bring your business — each one ends with a Method-shaped plan.
No filler. Each week ends with a deliverable that moves you closer to a real shipped product. Built around the exact cadence that produced 14 games in 5 months.
Reset assumptions. Map the cost structure of solo + AI vs studio. Choose the vertical. Set the 90-day deliverable.
Claude / Cursor / Cline / GitHub / Vercel / Stripe wired and tested. Custom MCP server first version live. CI/CD basics.
Schema first. Factory patterns. Shared abstraction layer. Modular boundaries. The MadnessCore-style plugin pattern adapted to your domain.
Prompt patterns that ship code, not just suggestions. Context economy. Memory persistence. Sub-agent orchestration. n8n workflows for ops automation (Stripe → CRM → email, Discord → Notion → analytics, etc.).
Core feature shipped. Public landing page live. First user feedback loop. Build-in-public deploy.
Pricing tiers. Stripe integration. Email capture. Pre-launch funnel. Tax / legal basics. SAFE / NDA templates ready.
Second core feature. Polish round. Performance audit. Mobile responsiveness. SEO baseline.
Pick the platform per track: Kickstarter / Steam / App Store / Google Play / Shopify / web SaaS / Amazon. Build the press list. Draft the pitch. Coordinate with your marketing partner if any.
HN / Reddit / Twitter / TikTok / LinkedIn strategy. The 5-post launch sequence. Content batch shooting. Email list growth.
Final feature. Bug bash. User testing round 2. Polish pass. Launch trailer cut. Documentation.
Rehearsal. Final pre-launch buzz push. Email sequences armed. Press embargoes coordinated. Slack with marketing partner active.
Ship public. Run the playbook. Capture data. Live retrospective with the cohort to extract what worked, what didn't, and lock the V2 cascade plan.
Solo founder. AI co-pilot since December 2025. Currently shipping 4 verticals in parallel (Gaming · Climate Tech · AI Music · Fitness) — each on the same cadence I'll teach you.
I started serious solo work with Claude (Anthropic) in December 2025. Five months later, the proof is verifiable: 14 sports management simulations on Unreal Engine 5.7 (build clean across all titles, 372,301 lines of code, 1,373 source files). Kickstarter approved my franchise on April 25, 2026. Billionaire tech funding — the machine behind $1.6Bn raised across 7,942 launches — accepted the franchise into onboarding on May 5.
In parallel I'm running three other verticals: LORD ENERGY × WATER (solar containerized water treatment for Africa, 38k€ BOM vs Boreal Light's 100k€), LORD BEATS (AI music marketplace, 0-5% creator commission vs BeatStars 30%), and KHAN (gamified fitness, 51 skins, 26 API routes shipping).
I don't teach because I read about solo + AI. I teach because I am the proof case. If you want to see the cadence, watch what I ship next month — and the month after, and the month after that.
No free "pick my brain". If you want my read on your build, your funding or your launch — book a slot, paid upfront. Straight answers, your problem, the clock running. Serious only.
One sharp question. A gut-check, a yes/no, a direction.
One problem, unblocked. Bring the specific thing that's stuck.
Deep dive on your build, architecture or AI workflow.
Full strategy session. Roadmap, funding, go-to-market.
General builder & strategy advice from experience — not legal, financial or investment advice. No outcome guaranteed.
Cohort members are not "students." They are operators in training who become full operational team members once they finish the parcours and validate. No fluff certificate — a real role on a real shipping product line, with paid milestones from day one of operational status.
Submit the recruitment form below. Tell us your domain track, current project (if any), and which slot you'd anchor or convert into. Async screening — no live interviews unless we see signal.
Complete the Anthropic Academy fundamentals + our applied build track on Claude. Funded by us — no out-of-pocket cost to you. Asynchronous, your pace, but expected window 4-8 weeks with weekly check-ins.
Ship one validation deliverable scoped to your slot — a real PR merged into a live product line, a deployed feature, an operational fix. Reviewed by the anchor for your track. Pass = green light to operational.
Full cohort access. Performance-based milestone payments active. Slot ownership across one or more product lines (MADNESS / Khan / LORD ENERGY / LORD BEATS / SUPERDRIP). You ship, you earn. No equity grants required.
Every claim here is independently checkable. Reviews open on Trustpilot as Cohort #1 ships — no fabricated testimonials, ever.
The full Anthropic Academy catalog, completed and independently verifiable.
Verify →14-title MADNESS franchise approved on Kickstarter — April 25, 2026.
See the project →Real cohort reviews light up here as Cohort #1 ships. Earned, not staged.
50 founding places, offered in order. Every 10 builders enrolled unlocks cohort tooling bonuses for the whole cohort. No payment now — payments open shortly; claiming a place locks your founding price (€297 Builder · €197 Express Review).
Free to claim. Places offered in signup order. You'll receive monthly cadence newsletters from MR LORD until kickoff — actually useful content, no fluff.
No. AI hype courses sell theory and hope. We sell a verifiable cadence — 14 games shipped solo in 5 months by the founder teaching it. Watch what I ship monthly during the cohort. The proof is live.
No. The cohort runs two tracks — Beginner (zero to builder) and Pro (code enthusiasts moving to an AI-native workflow). Same Lion & Fox Method, different starting point. You pick your track and your vertical pack at onboarding.
Claude (Anthropic) primarily, with Cursor for inline editing and custom MCP servers for domain-specific orchestration. The cohort teaches the patterns, not just the tools — they translate to whatever model you prefer.
All sessions are recorded and posted within 24h. Discord has async accountability. The cohort works for both EU and US time zones (sessions split between two friendly slots).
Three clean rules, worldwide. Digital content (Operator arsenal, Architect blueprints/licenses): 14-day withdrawal unless you request immediate access and expressly waive it at checkout. Live cohort: full refund any time before the first session, pro-rata during the first 14 days after it. B2B engagements (Pro Audit, Custom Builds): per the engagement terms. Contracts governed by French law. Final wording subject to legal review.
The cohort is designed for ~15-20 hours/week. People with full-time jobs have done similar programs successfully — you trade some weekends for output. Build-with assumes you're full-time on your project.
The cadence is domain-agnostic. We support 9 explicit tracks: dropship / e-commerce, mobile app, game, web SaaS, AI product, productized agency, course / cohort, hardware-software hybrid, climate / impact. See the Tracks section above for what each output looks like at week 12. If your output isn't listed, mention it on the waitlist — we likely cover it.
Builder founding (€297) deliberately prices under established premium cohorts — the discount converts into proof: founding enrollment includes testimonial & case-study consent, and prices move to standard (€497) when Cohort #1 closes. Operator (€997) is above a typical cohort because it includes the full arsenal — playbooks, workflow system, templates. Custom Builds floor at €9,500 because agencies start near $10K for basic integrations and quote $25K–$120K for serious builds — we undercut 2–3×, never more. And anything you pay is 100% credited toward any higher tier for 90 days.
Yes for Cohort #1. All live sessions, all expert checkpoints, all office hours — me directly. Future cohorts may include cohort alumni as TAs as the program scales, but Cohort #1 is hands-on. That's also why it's capped at 50.
If your goal is to ship products as a solo operator with AI augmentation, yes. If you want to remain a specialist in a single discipline within a larger team, no — there are better resources for that.
Cohort #1 is conducted in English. Materials provided in both EN and FR. MR LORD is bilingual — French is his native language. Future FR-only cohort possible if demand exists (let us know on the waitlist form).
Cash-reduced builds are possible for the right project: royalty base + equity kicker, on AI Builder pledge rails. The €9,500 floor still applies to the total deal value. Application required to evaluate fit on both sides.